It was ambitious, trying its very best to evoke genuine emotion through its storytelling something we didn’t get very much. In an age where just about everything was yet another first person shooter, it genuinely felt fresh and original. When it was unleashed on audiences midway through the PlayStation 3’s life, it was a visual and aural fest, a rich and sumptuous experience that promised a new way of telling stories in videogames. In its newly available remastered form, it asks a few more – like “Man, didn’t this look and feel so much better 6 years ago?” Or at least, that’s its biggest, most pervasive question. As far as the co-op goes, there’s always a chance you’ll like it - but I felt it was completely inconsequential and possibly a missed opportunity.How far will you go to save someone you love? That’s the question that Heavy Rain, the interactive drama from Quantic Dream and one half of a new collection of remasters asks. If you’re looking for something that feels like a traditional video game, BTS may not be for you however, if you’re looking for a game that has a unique way of telling an original story with good acting and amazing graphics (and you can deal with the whole constant controller prompt thing), there’s a good chance you’ll like BTS. As a “game,” I felt it was pretty bad, but as an interactive movie, it was pretty great. This averaged out to be dead middle, with some extra taken off from a co-op game view. In the end, I felt like the only way I could review Beyond Two Souls was to take all the good and all the bad and treat it as both a game and an interactive movie. My partner and I felt that (for us) it added nothing to the game, and as such makes it pretty undesirable as a “co-op game.” On the co-op side of things, while I didn’t feel the co-op mode was bad, per se, I felt that it was completely unnecessary. I’d rather have no choice at all than just an illusion of a choice. This almost made me want to crush my controller. For example, despite the fact that throughout the game I consistently chose dialogue options that made it clear I didn’t like a certain character, towards the end of the game Jodie still responded positively towards him. I was also annoyed that some of my choices in the game appeared to have no effect in an important end result. ![]() I felt like some of the “action” scenes were a little too drawn out at times. Facial features and body language is painstakingly captured, to deliver a truly cinematic experience.īut not all is perfect, even from a pure story standpoint. The acting of Ellen Page, Willem Dafoe, and much of the supporting cast is stellar, and the graphics are some of the very best I’ve seen in a game. Despite my aforementioned frustrations with the (in my mind) unnecessary controller prompts, I always wanted to know what was going to happen next. The story lasts around 9-10 hours, and they’re some pretty tense hours. Ultimately, the mystery of the game revolves around who or what Aiden is, and why he’s linked to Jodie. You see how heartbreakingly different Jodie’s life is because she’s burdened with Aiden, but you also see how he protects and guides her. ![]() ![]() With each event, you learn more about Jodie, Aiden, and the other people in their lives. The story isn’t told in a linear fashion, however, and jumps all around the timeline, much like the movie Memento, if you’ve seen that. I can’t say too much about the story without spoiling it, but it focuses on Jodie’s life, from a small child to an adult in her 20’s.
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